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EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an ...
EATest is a C++ unit testing framework. It's goal is to have a scalable architecture, have minimal dependencies, and ...
EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and c...
EAStdC is a package which implements basic library facilities that are similar to those in the standard C library
EABase is a small set of header files that define platform-independent data types and platform feature macros
EAAssert is a simple and lightweight assert technology.
EAThread implements a unified cross-platform interface for multithreaded programming.
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